Speed is damage
Running builds momentum from LOW to EXTREME. Hit at top speed and a normal knee becomes a critical impact that bounces people off the wall.
A real fighting game with five stickman fighters. Combos, parries, momentum and cinematic ultimates — free in your browser, nothing to install.
Desktop keyboard or controller recommended. Phones can browse, learn and share invites.
Every hit is readable at a glance: white bodies, one colour per fighter, sparks where it matters. Underneath sits a full fighting-game engine — frame data, cancels, perfect blocks, parries, throws and rollback netcode.
Running builds momentum from LOW to EXTREME. Hit at top speed and a normal knee becomes a critical impact that bounces people off the wall.
Block high or low. Tap block just before a hit for a perfect block, or step forward into it to parry and punish.
Fill your meter, then spend it on an event: Titan punches once and the planet feels it, Blitz laps the Earth seven times, Raga gives back every hit he took.
Each has its own passive, its own low-health clutch state and its own ultimate. Meet them, or learn the controls in two minutes.
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